[UE4] 使用console command來做profiler data capture

You can also make stat captures of a running game without the editor being open.Run "stat startfile" in the console to start profiling and "stat stopfile" to stop. This should save a file to Saved/Profiling. Then you can open that file from the profiler tab in the session frontend.

原文出處:
https://answers.unrealengine.com/questions/17151/what-are-the-in-engine-tools-for-cpu-and-gpu-profi.html

這個網誌中的熱門文章

Windows10 版本1607後可啟用支援長路徑檔名 (Maximum Path Length Limitation)

標準使用者如何執行需系統管理者權限的程式